Towards the end of last year I took part in Creative Assembly's GameJam, and it just got announced that our team won! Hooray!
This year's theme was 'Animal Rescue' inspired by Creative Assembly's charity of the year, so we decided to put a spin on the theme and make a game about an animal (Noah the pigeon) rescuing humans onto his ark. We had a total of 48 hours to make the game.
The idea for the gameplay is to launch Noah the pigeon via a catapult click & drag mechanic to connect a tightrope to pins scattered throughout the level, thus creating a path for the humans to walk across and board the Ark.
Alex Tavener(me) - Art (pigeon, ark, background)Ross Harrop - Art (humans, environment)
Chris Kemp - Programming
Chris Kozlowski - Audio
William Fynn - Moral support & ideas consultant
GG!
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